What’s The Story, Muthur?
To the point, tabletop gaming
Popular Posts
I Went To The National Maritime Museum in London to View The Pirate Exhibition!
Pirates have cemented their place in human culture quite firmly, with hundreds of entries ranging from books, films, tabletop games and computer games.
Silksong & Monkey Island Meet Aliens: My Own Kooky Appendix N
This week, I thought it’d be cool to share my own personal Appendix N (or perhaps ‘Appendix DMT’) for no better reason than to share a little bit about myself.
How I’m Laying The Foundations Of A Great Pirate Borg Campaign
I’ve just finished running the Lost Mines of Phandelver (my thoughts on that will be up soon) and one of my players, Chris, is going to be taking up the GM mantle again in November to run us through Curse of Strahd. This gives us just a couple of months of palette cleansing time.

A core dice roll is a bundle of variables that shape how a game feels, how players assess risk, and how much work the GM has to do. This post breaks down the five big factors inside the dice loop: who sets the target, what shape the randomness takes, how odds get modified, how outcomes are interpreted, and when you should actually roll in the first place. Each of these choices changes tension, pacing, tone, and player responsibility.