What’s The Story, Muthur?

To the point, tabletop gaming

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TTRPG, OSR, Game Balance, Combat As War, Combat As Sport JimmiWazEre TTRPG, OSR, Game Balance, Combat As War, Combat As Sport JimmiWazEre

What 'Return of the Jedi' Teaches Us About OSR Game Balance

“Master Luke, you're standing on the…”

“I will not give up my favourite decoration” Jabba interjects in booming Huttese “I like Captain Solo where he is…”

With lightning speed, the force flares through Luke’s outstretched fingers, ripping the blaster from the guards holster into his grasp.

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TTRPG, Character Death, OSR JimmiWazEre TTRPG, Character Death, OSR JimmiWazEre

Deadly, Not Frustrating: Keeping OSR TTRPGs Fun & Fair

A common reason I hear for folks being turned off from OSR games is their perceived or real deadliness. Most folks getting into the TTRPG hobby these days are the children of Matt Mercer, and following Critical Role as their primary example, so it’s natural they're sold on the idea that TTRPGs are supposed to be a long interactive story with traditional structure, and deep and satisfying character arcs.

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