What’s The Story, Muthur?
To the point, tabletop gaming
Popular Posts
Play Like a Legend: 6 Behaviours That Make You the MVP at the Table
There are two desirable groups of qualities when it comes to discussing the characteristics of TTRPG players. Initially, there’s the basic factors that are all “must-haves” as far as I am concerned, unless you want to find yourself persona non grata within a session or two
11 TTRPG Ideas So Cool You’ll Want Them in Every Game
Hello, my name is JimmiWazEre and I have a problem, I’m a TTRPG-aholic. My Kallax shelving unit groans like a zombie under the weight of more TTRPGs than I’ll ever get to play.
The Rusted Colossus 02: | How to make Art Assets Without Being An Artist
Alongside other life things, the Rusted Colossus has been ticking away steadily in the background, and the greatest advances forwards have been in making art assets for the adventure, so that’s gonna be the topic of today’s dev diary.
The Easiest TTRPG Crafting System You’ll Ever Use (and Actually Enjoy)
Crafting is one of the most tragically underbaked aspects of many TTRPGs. Take 5e for example - unless I’m much mistaken, all characters get a starting proficiency with some kind of professional gear, like alchemy, leatherworking, or brewing
Exploding dice: Make combat faster and more exciting with this one simple house rule
When you roll the highest number in a given dice for damage or healing, you get to roll another dice of equal value. This stacks, meaning every time you roll max damage, you roll another die, potentially indefinitely.

A core dice roll is a bundle of variables that shape how a game feels, how players assess risk, and how much work the GM has to do. This post breaks down the five big factors inside the dice loop: who sets the target, what shape the randomness takes, how odds get modified, how outcomes are interpreted, and when you should actually roll in the first place. Each of these choices changes tension, pacing, tone, and player responsibility.